A fast ride, a classy classic or a powerful pickup truck drive these animated beasts into a new habitat as Müller discovers his version of the ideal relationship between car and animal. By outfitting each “character” with personality traits, he transforms each being and conveyance using a variety of subtle accessories and shapes.
The sweeping, steel grey curves of an Aston Martin DB5 from 1963 perfectly pair with the voluptuous silhouette of a hippopotamus. Enhancing the semblance is a pair of “ears” ideally placed on the roof of the vehicle and a license plate personalized with ‘H1PP0’.
Regarding the creation process, once the concepts are complete the next step in the digital imaging process is to design and build a 3D model of the cars using computer animation and modelling software. When modelling is completed, the 3D models are textured and shaded (defining their material properties), composited in the final scene by setting the camera angle, and the “lighting” arranged.
The image is then test-rendered multiple times to fine tune the materials and lighting setup in order to achieve a photorealistic rendering. The final steps, including colour grading and contrast, take place in Adobe Photoshop.
Working in a 10,500-pixel format allows the finest of details to shine through, from the fur on the animals and dust on the wheels to squashed mosquitos on the windshield.
“First and foremost, it’s about fun! Having fun and conveying fun,” Müller excitedly says as he describes his approach to art. Graduating with a bachelor’s degree in industrial and product design from the FHNW Academy of Art and Design in Switzerland, Müller was fascinated by the creative work behind shaping objects that surround us in our daily lives. After working as a designer, he discovered a passion that was not in product design but in using photography, computer-generated imagery (CGI), and 3D-visualisation techniques to make imaginative ideas become visual. “Bringing concepts or products to life by showing them in photorealistic images, putting them into context, and telling stories of where and how the products would be of use in real life,” Müller explains.
“First and foremost, it’s about fun! Having fun and conveying fun,” Müller excitedly says as he describes his approach to art. Graduating with a bachelor’s degree in industrial and product design from the FHNW Academy of Art and Design in Switzerland, Müller was fascinated by the creative work behind shaping objects that surround us in our daily lives. After working as a designer, he discovered a passion that was not in product design but in using photography, computer-generated imagery (CGI), and 3D-visualisation techniques to make imaginative ideas become visual. “Bringing concepts or products to life by showing them in photorealistic images, putting them into context, and telling stories of where and how the products would be of use in real life,” Müller explains.
Photo quality paper 300g
70 cm x 50 cm, limited to 8 prints + 1 artist edition
128 cm x 90 cm, limited to 8 prints + 1 artist edition
Sent unframed in a protective shipping tube
Enter your contact details below...